back in the day, "Kyber Cawh"
I started with Kyg`n - drew some cards with Kybar's Scroll.
I grabed a Trade winds, but desided to put out my Rockslide Hyren
and end my turn- I didn't want to use all my engery!
InsanelyOrginal was using Traveling Healer, I had played his deck
a total of three times before, him beating my two Arderal Xyx decks,
the last time, I beat him with my Bograth swarm deck. I honestly
had no idea how Cawh would fair, but I would find out soon enough.
He played out a Clif Hyren and Wandering Balmut, and his Flameplate
armor and ended his turn.
I used my Hyren's power to force 2 and 4 engery discarded, after that,
I just rock slided his Hyren, just because I'm nice that way.
:) I could'nt play or do anything else, and Lore from my scroll neted me
the Cawh.
My Magi would see defeat, but that was o.k. - Cawh would soon enter play,
question was- would it help?
Wessing entered play. Her effect was largely useless agenst a (mostly) Kybar
deck. It looked like my next Magi would be better for Cawh.
I drew a few cards, and desided I would alow Wessing to be smashed, it was a lack
-luster turn for me to say the least.
InsanelyOrginal attacked my lone Sagawal and my Magi, then played
a Baldar, I wondered if Cawh would survive any of this...
I played a Stone Storm for 8, reducing two of his creatures by 5.
I then Lored myself to oblivion, getting rid of his Maga Armor and Wandering Balmant.
With my lore - I got my "combo" card with this Cawh deck... Kybar's Fang!
(You can make Kybar's fang a creature even with Cawh in play, since you are not "playing"
it)
I ended my turn, finaly Cawh would see the light of day. Things looked pretty good,
not alot of creatures or engery out, (for now) so I was hopefull for Cawh.
InsanelyOrginal played Thoughtful Baldar, used his power, Elder Yark was revealed,
but since he was past his play creature step, so it was not useful.
and his Traveling Healer's effect would boost the other creatures by one.
Cawh comes into play!!
Finaly... I revealed my last Magi:
Groll the Fallen! - His power is great for Cawh. Would Cawh live to see it used?
I debated playing Grapple Tooth, but finaly went with it, this had me at 1 engery.
InsainlyOrginaly put Cawh in a Smoke Trap, I called out "mommy" as he taunted me with
"you know you love me." Thoughtful Baldar showed Baldar who came in for 4 engery.
At least I did not get attacked. I'm sure InsainlyOrginal thought
his smoke trap would keep him safe, but Mal made this deck with Beem of Light in it,
at the time, the only card that prevented attacks that stayed in play
was Crystalise, but now there are more.
I used my power, Desprate, then played out Robe of ages, and Beem of light. Then I laughed.
I knocked out a creature, and got a woping 8 engery.
Played Rejuvante for 1 engery, restorying Cawh back to his mightness.
InsanilyOrginal begain to pray for help.
I then Crushing stoned two creatures. Because I can...yay me.
I then gave Baldar a Feet of Stone, preventing it from attacking.
Things were good for Cawh today.
InsanilyOrginal Bombared for a woping six and then Brushfired my Cawh.
I played out a Dream Balm and laughed again, InsainlyOrginal wanted to
call a lawer and make some law agenst this sort of abuse.
I played my big fat Kybar Fang, and my Dewstone, I debated playing
out my Jester's Mask, he had 7 cards in hand.. Cawh could be in a
world of hurt by giving him so much more engerise.. but.. I tossed
caution to the wind and played it.
Yikes, a Rock Slith made an apperance, a true clash of big monsters was
in order.
Now, I had some thinking to do, I could Rockslide his Rock Silth, but
that would just give his Magi 11 engery (and I could attack, removing that engery)
OR, I could pump up my Cawh, and kill him, giving my Magi engery.
I had 11, and I thought- if I could draw a Feet of Stone, I could
turn the tide by Rocksliding and attacking.
So I trade-winded in some cards, used a Kybar Scroll and Grappled my way into more cards,
but nothing helped, my best bet was to Cawh into more engery.
The 11 engery gain alowed me to play Dream Balm and a Tommorw's Jewel.
I couldn't hurt his Magi though.
InsainlyOriganal grumbled about all my insain restoring, but laughed at every bit of it.
He played out an Agrilla and Brushfired my Cawh. I used Stone Storm, having to target Cawh
as well (it says two creatures, and does not give a choice)
But, I had Dream Balm in hand, so all was well in my world, I of course restored Cawh,
and InsainlyOrginal revealed his last Magi:
Wanderers (a duel magi)
Wanderers has a good power and a decent effect, it also has some text that makes them
less usefull if you try to get them into play after the Engerize step (some cards would alow for this)
InsainlyOrginal played a Cliff Hyren and a Mosp.
He then played a Slime Stone... yikes- he could reduce Cawh to one engery if he had the
cards.. the question was .. did he?
He then played Crushing Heat and Brushfire.
Finaly, Slime Stone Shrivled Dreams my Cawh.. I was ready for the worst, but no combo.
Cawh had survived to fight some more.
I smashed his Mosp with some relic might, I regret not turning my Kybar Fang into a creature first,
but, ah well. I could possibly win this turn if I had.
I played the card I hate to play- Raje's Belt (I guess Mal put it in) and locked out Shriveled Dreams.
(I'm going to replace that card most likely-down with Belt!)
InsainlyOrginal dreamed up a Mosp and Thoughtfullbaldar, and a Jagged Rocks, I gave him
some combos for Slime Stone, he knew of them - but I try to be helpful from time to time ;)
This time , I made my relic into a creature...and drew a Dream Balm, Cawh was fat once
again, and InsainlyOrginal called some more lawers trying to make that combo agenst the law again.
"ROAR!! ROAR!!"
I played a Stone Storm, smashing his creatures into nothing, and attacked for the game.
Well, over all InsainlyOrinal played like a true sport, and we both had fun playing.
I'm very happy to see great players like him on gnet! Great Game!
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