Wednesday, March 28, 2007

....Cawh enters into the harsh lands of d`Resh.

The Sands of Cawh deck!

I played Mobis (no relation to the Magi)

By the way, Mobis was very nice to play with, and it was good to play someone whom injoys the game.

I'm going to call him Bob if he uses Mobis the Magi to prevent
confusion, or I'll call the Magi Bob.
There should so be a Magi named Bob. I'll make him as a custom sometime...
Any way... on to the game:

.....

Bob.. I meen Mobis flips into play the Magi... Karse.
Oh. Oh no. Please. For the love of humanty. He is .... its a Cawh deck.
Oh good, as if I've not had enough Cawh.
Wait, there can be only one Cawh, then.. then my Cawh is nothing but an illusion!
Of course, in the Sands of d`Resh one offen sees illusions...

Tommorow's Jewel pops in first, then Cawh! Its Cawh!!!! ARGH!!

So thats it for Bob/Mobis.

....

I reveal: Dey. Dey's effect will be totaly useless vs this deck. The sigh.

Well, unbeliveable, I've drawn 2 Cawhs' in my opening hand. I toss out Cawh and he
Roars.

Oasis and Sand Strands. Sand Strands makes my Cawh an Illusion, Cawhs not real. Its all in my head.




I've reclamed some engery because Cawh is not real.. I don't know what will happen next.
Bob tosses out Ancestral Flute, to get more Cawhs: One can never have too much Cawh I always say.
Cawh. It rolls down stairs, in loner and pairs, and makes a big clunk sound.. no wait, thats log...
Sorry.

If I have to type Cawh again I'll scream.

MobiBob has his Cawh attack my Cawh. ... "AHHHHHHHHHH!" sorry theres my scream from typing Cawh again.

My go, Unmake is played to Unmake his Cawh and my Illsuion loses 1 engery as well.

Illusion Cawh can't attack. Thats it for my turn, Cawh.

I'm going to just say Cawh every other sentince from now on Cawh.

Just kidding..

Aubbra's Wisdom nets me a new hand of 5 cards at the end of my turn. (Cawh!)

I think the Sand's gotten to my head.

Bobis's turn and Orothean Goggles + Cawh! CAWH! Hits the field. Cawh forever.

Also Cawh likes being underwater as Submerge helps him get big and happy. Mostly Big.

Those Goggles help you see underwater better. Water is wet unless its frozen. Thats a fact.

Desiccate ruins his Cawh's day. I laugh.

The extra draing helps me a bit, and the Magi Wahall shows up. By the way - that Desiccate took care of
his first magi. Bonus points for me.

BobMovis Sea Barl draws some cards. Its a thrill ride of Cawh my friends.

Dreamcatcher and Avatar's Staff drop in on my side, and a Daydreams draws me.. Cawh. Joy. V_V;
A Lighting Sand zaps by to offer some protection for my side, and I'm done.

Beem of Light smashes Cawh and my Dream Catcher into dust. Sea Baral! Yay.
Cards Yay! Cawh! Yay!!

Wow I play other cards, I play Habob and Szhar! Wow! Cool I can do stuff!
Yay I shuffle my hand into deck with Aubra's Wisdom! Illusionary Cawh makes you lose your mind, its a fact!

Relic Stalker picks off my last relic :(

A tital wave ruins my Creatures plans. Sea Baral comes up to four engery and kicks my Magi back to the Moonlands
of defeated pile.

d'Jarvish shows up sporting some nifty claws.

Crushing Sands smashes his creature, take that Sea Baral!

Lighting Sand zips fastly quickerly by and thats it for me.

Whall is looking sorta week with only 6 engery, but I have nothing in play! Argh. >_<

Cawh comes back, again. I debate: Turn him into an illusion? Leave him normal? Sing a song about Cawh?

"Music hits me so hard makes me say oh my word.. STOP CAWH time!"

Bwill shows up and I get Entangled. Joy. Undertow makes Cawh unhappy.

I do nothing what a turn what a turn, more Undertow hits Cawh. Ow.


"STOP CAWH TIME!"



After that I Crush his darn creatutre with Sand and then I Lighting Sand + Oasis.

....

Voda shows up, drops a Robe of Ages / Orothean Goggles Cawh and Overgroath into play, his Cawh gets +3 at the end.

Voda.. yo yo yo yo Yoda... Sorry, thats Yoda song from Weird Al... Illsuion Cawh time!

Sand Strands turns my Cawh back into an Illusion, and I Daydream up a Mirage! Yay. Mirge transforms into a Racecar!
Sadly I can't play it, seems A Tranquility was played and I missed it, must have been the sand in my eyes.
I play more Daydream and a Forgoten Tail brings a Cawh back into my hand. Yay Cawh.

My Cawh loses his mind at this point and attacks the big Cawh and I play Szhar.

I fear for the worse, but perhaps the worse also fears me, because next up is my last Magi who might just turn
the tide.. get it tide?! Cawhs a water creature? Get it?? ... *wind blows*


..............

Korremar, Avatar the last Sandbender shows up! See long ago, the four nations were peacefull, then Cald attacked,
only the last Sandbender could save them all but he vannished...

Yeah, so I put out Cawh, I play Forgoten Songs to get Sand Strands and turn Cawh into an Illusion!

Two Mirages' are played! And a Crushing Sand! Mirage transforms into a race car! Vroom! I draw and end.



Two Crushing Surf smash my Illusion Cawh, somehow I don't think my Illusion will make it!!

Real Cawh attacks! Ahhhh!

I put out a Szhar... I think my Illusions have run dry, get it dry? d`Resh... *wind blows*

Right... so...

Undertow + Cawh attacks =



So, as the sun set upon the harsh lands of d`Resh, Cawh finds himself finaly out of the strange land,
where Illusion is real and real is Illusion , he stumbles his way into a really hot place, Cawh hates it
here, he mumbles to himself, trying hard to avoid it, but he finds a friend or two...

IN Cald! Next time!! CAWHS ON FIRE!!!!

IT BURNS IT BURNS.

...also. CAWH!

(AHHHH!) Final scream.

2 comments:

dartax said...

Oh my! All those Cawhs can be soooo very confusing. Had myself a good laugh reading your blog and trying to envision the game you played. I can only image that it was a blast....

Squigums said...

Wow, I love your blog and this one expecially...considering it was our game lol.